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Used for accessing to a Scene3DRender.
Method Summary | |
boolean |
getAutoPlayAnimator()
Gets autoPlayAnimator flag. |
int |
getFPS()
Gets the current FPS. |
IRender3D |
getRender3D()
Gets the current render3D for this Scene3DRender. |
IScene3D |
getScene3D()
Gets the current scene3D for this Scene3DRender. |
void |
pause()
Pause this Scene3DRender thread. |
void |
setAutoPlayAnimator(boolean flag)
Sets autoPlayAnimator flag. |
void |
setMaxFPS(int maxFPS)
Sets the maximum FPS. |
void |
setScene3DRenderCallBack(IScene3DRenderCallBack iScene3DRenderCallBack)
Sets a new Scene3DRenderCallBack for this Scene3DRender. |
void |
start()
Start this Scene3DRender thread. |
void |
stop()
Stop this Scene3DRender thread. |
void |
switchRender3D(java.lang.String implementationName)
Switch the current render3D implementation to the given one. |
Method Detail |
public IScene3D getScene3D()
public IRender3D getRender3D()
public void setScene3DRenderCallBack(IScene3DRenderCallBack iScene3DRenderCallBack)
iScene3DRenderCallBack
- new event handler for this Scene3DRender, pass null to disable callback.public void start()
public void stop()
public void pause()
public int getFPS()
public void setMaxFPS(int maxFPS)
maxFPS
- maximum desired FPS, the passed value must be the frame rate per seconde multiplied by 100 25,56 fps will be return as 2556.public void switchRender3D(java.lang.String implementationName)
implementationName
- new render3D implementation namepublic void setAutoPlayAnimator(boolean flag)
flag
- new value for autoPlayAnimatorpublic boolean getAutoPlayAnimator()
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