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A
add(double, double, double)
- Method in interface dzzd.
IAxis3D
Add/Move this axis by a given vector.
add(IPoint3D)
- Method in interface dzzd.
IAxis3D
Add/Move this axis by a given 3d point.
add(IPoint3D)
- Method in interface dzzd.
IPoint3D
Add a Point3D to this Point3D.
addChild(IScene3DObject)
- Method in interface dzzd.
IScene3DObject
Add child to this object.
addKey(double, double, double, long)
- Method in interface dzzd.
IPoint4D
Create a a new static key and add it to this animation
addKey(double, double, double, long, int)
- Method in interface dzzd.
IPoint4D
Create a a new static key and add it to this animation
addKey(IPoint3D, long)
- Method in interface dzzd.
IPoint4D
Create a a new linked key and add it to this animation.
addKey(IPoint3D, long, int)
- Method in interface dzzd.
IPoint4D
Create a a new linked key and add it to this animation
B
BG_COLOR
- Static variable in class dzzd.
DzzD
Render3D background mode : Background use a solid color
BG_TEXTURE
- Static variable in class dzzd.
DzzD
Render3D background mode : Background use a texture
BG_TRANSPARENT
- Static variable in class dzzd.
DzzD
Render3D background mode : Background is invisible
C
clearScene3D()
- Method in interface dzzd.
IRender3D
copy(IAxis3D)
- Method in interface dzzd.
IAxis3D
Copy value from an other axis3D.
copy(IPoint3D)
- Method in interface dzzd.
IPoint3D
Copy values of a Point3D into this Point3D.
D
DzzD
- class dzzd.
DzzD
.
Main 3DzzD API class.
DzzDApplet
- class dzzd.
DzzDApplet
.
DzzDApplet provide an easy way to implements 3DzzD API Applet.
DzzDApplet()
- Constructor for class dzzd.
DzzDApplet
DzzDJSApplet
- class dzzd.
DzzDJSApplet
.
DzzDJSApplet()
- Constructor for class dzzd.
DzzDJSApplet
destroy()
- Method in class dzzd.
DzzDApplet
Called by appletviewer/browser just before removing this applet.
destroy3DzzD()
- Method in class dzzd.
DzzDApplet
This method will be called just before removing this applet from memory.
doMipMap()
- Method in interface dzzd.
ITexture
dzzd
- package dzzd
G
generateForView(double, double, double, double, double, double, double, double)
- Method in interface dzzd.
IMesh3DViewGenerator
getAX()
- Method in interface dzzd.
IAxis3D
Gets a copy of the x axis (ax) in the current space.
getAY()
- Method in interface dzzd.
IAxis3D
Gets a copy of the y axis (ay) in the current space.
getAZ()
- Method in interface dzzd.
IAxis3D
Gets a copy of the z axis (az) in the current space.
getAlpha()
- Method in interface dzzd.
IMaterial
Gets alpha value. 0=opaque Higher value make the object more transparent. 255=invisible Higher value increment the glosiness.
getAmbientColor()
- Method in interface dzzd.
IMaterial
Gets ambient color as an 24bit int using the following bitmask RRGGBB.
getAppletInfo()
- Method in class dzzd.
DzzDApplet
Gets Applet information.
getAt(double, double)
- Method in interface dzzd.
IHeightMap
Gets z values for the given 2d pos x,y.
getAxis3D()
- Method in interface dzzd.
IScene3DObject
Gets object axis3D.
getBaseURL()
- Method in class dzzd.
DzzDApplet
Return applet base URL.
getBaseURL()
- Method in interface dzzd.
ITexture
getCamera3DById(int)
- Method in interface dzzd.
IRender3D
getCamera3DByName(String)
- Method in interface dzzd.
IRender3D
getCenter()
- Method in interface dzzd.
IScene3DObject
Gets the center (in object space) for this object.
getCopy()
- Method in interface dzzd.
IPoint3D
Get a new instance of this Point3D.
getCurrentState()
- Method in interface dzzd.
IProgress
getDiffuseColor()
- Method in interface dzzd.
IMaterial
Gets diffuse color as an 24bit int using the following bitmask RRGGBB.
getDiffuseTexture()
- Method in interface dzzd.
IMaterial
Gets Texture to use for diffuse color texture.
getDiffuseTextureDetail()
- Method in interface dzzd.
IMaterial
Gets Texture to use for diffuse light detail texture.
getDiffuseTextureDetailFactor()
- Method in interface dzzd.
IMaterial
Gets detail texture factor.
getFOV()
- Method in interface dzzd.
ICamera3D
Gets the camera field of view expressed in degree.
getFPS()
- Method in interface dzzd.
IRender3D
getFace3D(int)
- Method in interface dzzd.
IMesh3D
getFaces3D()
- Method in interface dzzd.
IMesh3D
getFirstChild()
- Method in interface dzzd.
IScene3DObject
Gets the first child of this object.
getFocus()
- Method in interface dzzd.
ICamera3D
Gets the camera focal length expressed in scene unit.
getGenerateVariance()
- Method in interface dzzd.
IMesh3DViewGenerator
getGeneratedFaceList()
- Method in interface dzzd.
IMesh3DViewGenerator
getHeight()
- Method in class dzzd.
DzzDApplet
Return applet height.
getHeight()
- Method in interface dzzd.
ICamera3D
Gets the camera screen height expressed in scene unit.
getHeight()
- Method in interface dzzd.
IRender3D
getId()
- Method in interface dzzd.
ISceneObject
Get object single identifier.
getImage()
- Method in interface dzzd.
IRender3D
getInstanceCopy()
- Method in interface dzzd.
IScene3DObject
Gets an instance copy for this object.
getLight3DById(int)
- Method in interface dzzd.
IRender3D
getLight3DByName(String)
- Method in interface dzzd.
IRender3D
getMappingU(int)
- Method in interface dzzd.
IFace3D
Gets U mapping value for selected vertex.
getMappingUV()
- Method in interface dzzd.
IMaterial
Gets MappingUV to use for diffuse texture color and diffuse light detail texture.
getMappingV(int)
- Method in interface dzzd.
IFace3D
Gets V mapping value for selected vertex.
getMaterial()
- Method in interface dzzd.
IFace3D
Gets interface to this face material.
getMaterialById(int)
- Method in interface dzzd.
IRender3D
getMaterialByName(String)
- Method in interface dzzd.
IRender3D
getMesh3DById(int)
- Method in interface dzzd.
IRender3D
getMesh3DByName(String)
- Method in interface dzzd.
IRender3D
getMouseDragX()
- Method in interface dzzd.
IDirectInput
getMouseDragY()
- Method in interface dzzd.
IDirectInput
getMouseX()
- Method in interface dzzd.
IDirectInput
getMouseY()
- Method in interface dzzd.
IDirectInput
getName()
- Method in interface dzzd.
ISceneObject
Get object name.
getNbCamera3D()
- Method in interface dzzd.
IRender3D
getNbFace3D()
- Method in interface dzzd.
IMesh3D
getNbGeneratedFaces()
- Method in interface dzzd.
IMesh3DViewGenerator
getNbLight3D()
- Method in interface dzzd.
IRender3D
getNbMaterial()
- Method in interface dzzd.
IRender3D
getNbMesh3D()
- Method in interface dzzd.
IRender3D
getNbTexture()
- Method in interface dzzd.
IRender3D
getNextChild()
- Method in interface dzzd.
IScene3DObject
Gets the next child for this parent object.
getNextState()
- Method in interface dzzd.
IProgress
getOrigin()
- Method in interface dzzd.
IAxis3D
Gets origine for axis3D in the current space.
getOrigin()
- Method in interface dzzd.
ISolidSphere3D
getPA()
- Method in interface dzzd.
IFace3D
Gets the "a" parameter of the equation (a*x+b*y+c*z+d=0) for the plane that face lie on.
getPB()
- Method in interface dzzd.
IFace3D
Gets the "b" parameter of the equation (a*x+b*y+c*z+d=0) for the plane that face lie on.
getPC()
- Method in interface dzzd.
IFace3D
Gets the "c" parameter of the equation (a*x+b*y+c*z+d=0) for the plane that face lie on.
getPD()
- Method in interface dzzd.
IFace3D
Gets the "d" parameter of the equation (a*x+b*y+c*z+d=0) for the plane that face lie on.
getParent()
- Method in interface dzzd.
IScene3DObject
Gets parent object.
getPauseTime()
- Method in interface dzzd.
IPoint4D
Return the pause time for this animation or 0 if not paused
getPivot()
- Method in interface dzzd.
IScene3DObject
Gets the current pivot point (in object space) for this object.
getPixels()
- Method in interface dzzd.
IRender3D
getPosition()
- Method in interface dzzd.
IScene3DObject
Gets the current position => this object pivot 3d coordinates relative to this object parent space.
getProgress()
- Method in interface dzzd.
IProgress
getRender3D()
- Method in class dzzd.
DzzDApplet
Return the main Render3D.
getRender3D()
- Method in interface dzzd.
ISceneObject
Get renderer owner interface, null if object has not been added to a renderer.
getRenderedFace3DIdAt(int, int)
- Method in interface dzzd.
IRender3D
getRenderedMesh3DIdAt(int, int)
- Method in interface dzzd.
IRender3D
getRotation()
- Method in interface dzzd.
IScene3DObject
Gets the current rotation around pivot in the following order (rx,rz,ry).
getRotationXZY(IPoint3D)
- Method in interface dzzd.
IAxis3D
Update the given 3d point with the rotation of this axis.
getSourceFile()
- Method in interface dzzd.
ITexture
getSpecularColor()
- Method in interface dzzd.
IMaterial
Gets specular color as an 24bit int using the following bitmask RRGGBB.
getSpecularLevel()
- Method in interface dzzd.
IMaterial
Gets specular level in unit : 255 <=> 100% .
getSpecularPower()
- Method in interface dzzd.
IMaterial
Gets specular power.
getSphereBox()
- Method in interface dzzd.
IFace3D
Gets the radius of the surrounding sphere for this face relative to third vertex.
getSphereBox()
- Method in interface dzzd.
IScene3DObject
Gets object spherebox radius.
getStartTime()
- Method in interface dzzd.
IPoint4D
Return the starting time of this animation
getTextureById(int)
- Method in interface dzzd.
IRender3D
getTextureByName(String)
- Method in interface dzzd.
IRender3D
getTime()
- Method in interface dzzd.
ITimer
Get the current time for this timer expressed in millisecond.
getTotalMonitoredObject()
- Method in interface dzzd.
IRender3D
getUOffset()
- Method in interface dzzd.
IMappingUV
Gets U mapping offset.
getUZoom()
- Method in interface dzzd.
IMappingUV
Gets U mapping zoom.
getVOffset()
- Method in interface dzzd.
IMappingUV
Gets V mapping offset.
getVZoom()
- Method in interface dzzd.
IMappingUV
Gets V mapping zoom.
getVertex3D0()
- Method in interface dzzd.
IFace3D
Gets interface the first vertex of this face.
getVertex3D1()
- Method in interface dzzd.
IFace3D
Gets interface the second vertex of this face.
getVertex3D2()
- Method in interface dzzd.
IFace3D
Gets interface the third vertex of this face.
getWidth()
- Method in class dzzd.
DzzDApplet
Return applet width.
getWidth()
- Method in interface dzzd.
ICamera3D
Gets the camera screen width expressed in scene unit.
getWidth()
- Method in interface dzzd.
IRender3D
getX()
- Method in interface dzzd.
IPoint3D
Get the x component.
getY()
- Method in interface dzzd.
IPoint3D
Get the y component.
getZ()
- Method in interface dzzd.
IPoint3D
Get the z component.
getZAt(int, int)
- Method in interface dzzd.
IRender3D
getZMax()
- Method in interface dzzd.
ICamera3D
Gets the camera maximum z clipping value expressed in scene unit.
getZMin()
- Method in interface dzzd.
ICamera3D
Gets the camera minimum z clipping value expressed in scene unit.
getZoomX()
- Method in interface dzzd.
ICamera3D
Gets the camera horizontal zoom expressed in scene unit.
getZoomY()
- Method in interface dzzd.
ICamera3D
Gets the camera vertical zoom expressed in scene unit.
I
IAxis3D
- interface dzzd.
IAxis3D
.
Interface used for accessing to an Axis3D with an Origin and its AX,AY,AZ axis components.
ICamera3D
- interface dzzd.
ICamera3D
.
Interface used for accessing to a Camera3D that can render a 3d scene.
IDirectInput
- interface dzzd.
IDirectInput
.
Objects implementing this interface are able to give keyboard and mouse input states at anytime.
IFace3D
- interface dzzd.
IFace3D
.
Interface used for accessing to a Face3D.
IHeightMap
- interface dzzd.
IHeightMap
.
Interface used for accessing to a HeightMap.
ILight3D
- interface dzzd.
ILight3D
.
Interface used for accessing to a Light3D.
IMappingUV
- interface dzzd.
IMappingUV
.
Interface used for accessing to a MappingUV.
IMaterial
- interface dzzd.
IMaterial
.
Interface used for accessing to a Material.
IMesh3D
- interface dzzd.
IMesh3D
.
IMesh3DViewGenerator
- interface dzzd.
IMesh3DViewGenerator
.
IPoint3D
- interface dzzd.
IPoint3D
.
Interface used for accessing to a 3D Point with x,y and z components.
IPoint4D
- interface dzzd.
IPoint4D
.
Interface used for accessing to a 4D point.
IProgress
- interface dzzd.
IProgress
.
Object implementing this interface are able to inform about their current state an pogresse between states change.
IRender3D
- interface dzzd.
IRender3D
.
Interface to control renderer
IRender3DCallBack
- interface dzzd.
IRender3DCallBack
.
Interface that must be implemented by class controling Render3D.
IScene3DObject
- interface dzzd.
IScene3DObject
.
Interface used for accessing a 3D scene object.
ISceneObject
- interface dzzd.
ISceneObject
.
Interface used for accessing a scene object.
ISolidSphere3D
- interface dzzd.
ISolidSphere3D
.
Interface to access collision result
ISolidSphere3DResult
- interface dzzd.
ISolidSphere3DResult
.
ITexture
- interface dzzd.
ITexture
.
ITimer
- interface dzzd.
ITimer
.
Interface used for accessing to a Timer.
IVertex3D
- interface dzzd.
IVertex3D
.
Interface used for accessing to a 3D Vertex.
init()
- Method in interface dzzd.
IAxis3D
(Re)Initialise this axis3D.
init3DzzD()
- Method in class dzzd.
DzzDApplet
This method will be called when main Render3D has been created and just before it start.
init3DzzD()
- Method in class dzzd.
DzzDJSApplet
Init 3DzzD
isKey(int)
- Method in interface dzzd.
IDirectInput
isMouseB1()
- Method in interface dzzd.
IDirectInput
isMouseB2()
- Method in interface dzzd.
IDirectInput
isMouseB3()
- Method in interface dzzd.
IDirectInput
isMouseDrag()
- Method in interface dzzd.
IDirectInput
isSolid()
- Method in interface dzzd.
IMesh3D
isStateReached(int)
- Method in interface dzzd.
IProgress
L
load(String, String)
- Method in interface dzzd.
ITexture
load(String, String, boolean)
- Method in interface dzzd.
ITexture
load()
- Method in interface dzzd.
ITexture
loadScene3DFrom3DS(String, String)
- Method in interface dzzd.
IRender3D
M
moveAsSolidSphere(double, double, double, double, int)
- Method in interface dzzd.
IScene3DObject
Translate this object as a solid object in its parent object space by performing physic collisions.
N
newAxis3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Axis3D
newCamera3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Camera3D
newFace3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Face3D
newLight3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Light3D
newMaterial()
- Static method in class dzzd.
DzzD
Allocate an return a new Material
newMesh3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Mesh3D
newPoint3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Point3D
newPoint4D()
- Static method in class dzzd.
DzzD
Allocate an return a new Point4D
newRender3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Render3D
newSolidSphere3D()
- Static method in class dzzd.
DzzD
Allocate an return a new SolidSphere3D
newTexture()
- Static method in class dzzd.
DzzD
Allocate an return a new Texture
newVertex3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Vertex3D
normalize()
- Method in interface dzzd.
IPoint3D
Normalize this Point3D.
P
P4D_COSIN
- Static variable in class dzzd.
DzzD
Point4D interpolation key mode : cosin interpolation
P4D_CUBIC
- Static variable in class dzzd.
DzzD
Point4D interpolation key mode : cubic interpolation
P4D_LINEAR
- Static variable in class dzzd.
DzzD
Point4D interpolation key mode : linear interpolation
P4D_NONE
- Static variable in class dzzd.
DzzD
Point4D interpolation key mode : no interpolation
PR_STATE_INIT
- Static variable in class dzzd.
DzzD
Progress state : initialising/initialised
PR_STATE_LOAD
- Static variable in class dzzd.
DzzD
Progress state : loading/loaded
PR_STATE_UNKNOW
- Static variable in class dzzd.
DzzD
Progress state : unknow or not initialised
pause()
- Method in interface dzzd.
IPoint4D
Pause this animation
play()
- Method in interface dzzd.
IPoint4D
Compute and update the internal(x,y,z) value using the time given by the ITimer (internal or external).
playAt(long)
- Method in interface dzzd.
IPoint4D
Compute and update the internal(x,y,z) value for the given time
R
registerRender3DObjectMonitor(String)
- Method in class dzzd.
DzzDJSApplet
Register callBack function
registerRender3DWorldSpace(String)
- Method in class dzzd.
DzzDJSApplet
Register callBack function
removeCamera3DById(int)
- Method in interface dzzd.
IRender3D
removeChild(IScene3DObject)
- Method in interface dzzd.
IScene3DObject
Remove child from this object.
removeKey(int)
- Method in interface dzzd.
IPoint4D
Remove a key from this animation
removeLight3DById(int)
- Method in interface dzzd.
IRender3D
removeMaterialById(int)
- Method in interface dzzd.
IRender3D
removeMesh3DById(int)
- Method in interface dzzd.
IRender3D
removeScene3DObject(IScene3DObject)
- Method in interface dzzd.
IRender3D
removeTextureById(int)
- Method in interface dzzd.
IRender3D
render3DCameraSpace(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called for each rendered frame when all scene 3D Object are in camera space.
render3DCameraSpace(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called for each rendered frame when all scene 3D Object are in camera space.
render3DEnd(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called for each rendered frame when final image has been drawn to screen.
render3DEnd(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called for each rendered frame when final image has been drawn to screen.
render3DObjectMonitor(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called when there are at least one object that is currently changing its state (eg: loading).
render3DObjectMonitor(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called when there are at least one object that is currently changing its state (eg: loading).
render3DPixelsUpdate(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called for each rendered frame just before drawing to internal pixels array.
render3DPixelsUpdate(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called for each rendered frame just before drawing to internal pixels array.
render3DPixelsUpdated(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called for each rendered frame just after internal pixels array has been updated with new frame.
render3DPixelsUpdated(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called for each rendered frame just after internal pixels array has been updated with new frame.
render3DStart(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called for each rendered frame when a new rendering process start.
render3DStart(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called for each rendered frame when a new rendering process start.
render3DWorldSpace(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called for each rendered frame when all scene 3D Object are in world space.
render3DWorldSpace(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called for each rendered frame when all scene 3D Object are in world space.
render3DstartCallBack(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called once before all others events to inform this object that it must now handle callback.
render3DstartCallBack(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called once before all others events to inform this object that it must now handle callback.
resume()
- Method in interface dzzd.
IPoint4D
Resume this animation at the last pauseTime (startTime is updated)
rotate(double, double, double, double)
- Method in interface dzzd.
IAxis3D
Rotate this axis3D around and arbitrary axis.
rotate(double, double, double, double, double, double, double)
- Method in interface dzzd.
IAxis3D
Rotate this axis3D around and arbitrary axis using a specific pivot point.
rotate(double, IPoint3D)
- Method in interface dzzd.
IAxis3D
Rotate this axis3D around and arbitrary axis.
rotate(double, double, double, double, IPoint3D)
- Method in interface dzzd.
IAxis3D
Rotate this axis3D around and arbitrary axis using a specific pivot point.
rotate(double, IPoint3D, IPoint3D)
- Method in interface dzzd.
IAxis3D
Rotate this axis3D around and arbitrary axis using a specific pivot point.
rotateX(double)
- Method in interface dzzd.
IAxis3D
Rotate this axis3D around the X axis.
rotateY(double)
- Method in interface dzzd.
IAxis3D
Rotate this axis3D around the Y axis.
rotateZ(double)
- Method in interface dzzd.
IAxis3D
Rotate this axis3D around the Z axis.
S
set(double, double, double)
- Method in interface dzzd.
IPoint3D
Set the x,y,z components.
setAlpha(int)
- Method in interface dzzd.
IMaterial
Sets alpha value. 0=opaque Higher value make the object more transparent. 255=invisible Higher value increment the glosiness.
setAmbientColor(int)
- Method in interface dzzd.
IMaterial
Sets ambient color as an 24bit int using the following bitmask RRGGBB.
setAntialiasLevel(int)
- Method in interface dzzd.
IRender3D
setBackgroundColor(int)
- Method in interface dzzd.
IRender3D
setBackgroundStyle(int)
- Method in interface dzzd.
IRender3D
setBaseURL(String)
- Method in interface dzzd.
ITexture
setCurrentCameraById(int)
- Method in interface dzzd.
IRender3D
setCurrentCameraByName(String)
- Method in interface dzzd.
IRender3D
setCursor(Cursor)
- Method in interface dzzd.
IRender3D
setDefaultInterpolation(int)
- Method in interface dzzd.
IPoint4D
Set the default interpolatin mode
setDiffuseColor(int)
- Method in interface dzzd.
IMaterial
Sets diffuse color as an 24bit int using the following bitmask RRGGBB.
setDiffuseTexture(ITexture)
- Method in interface dzzd.
IMaterial
Sets Texture to use for diffuse color texture.
setDiffuseTextureDetail(ITexture)
- Method in interface dzzd.
IMaterial
Sets Texture to use for diffuse light detail texture.
setDiffuseTextureDetailFactor(int)
- Method in interface dzzd.
IMaterial
Sets detail texture factor.
setFOV(double)
- Method in interface dzzd.
ICamera3D
Sets the camera field of view expressed in degree.
setFocus(double)
- Method in interface dzzd.
ICamera3D
Sets the camera focal length expressed in scene unit.
setGenerateVariance(double)
- Method in interface dzzd.
IMesh3DViewGenerator
setGrid3D(String)
- Method in interface dzzd.
IRender3D
setHeight(double)
- Method in interface dzzd.
ICamera3D
Set the camera screen height expressed in scene unit.
setId(int)
- Method in interface dzzd.
ISceneObject
Set object single identifier.
setLoop(long)
- Method in interface dzzd.
IPoint4D
Set the loop time for this animation
setMappingU(int, float)
- Method in interface dzzd.
IFace3D
Sets U mapping value for selected vertex.
setMappingV(int, float)
- Method in interface dzzd.
IFace3D
Sets V mapping value for selected vertex.
setMaxFrameRate(int)
- Method in interface dzzd.
IRender3D
setName(String)
- Method in interface dzzd.
ISceneObject
Set object name.
setParent(IScene3DObject)
- Method in interface dzzd.
IScene3DObject
Sets parent object.
setPosition(int, int)
- Method in interface dzzd.
IRender3D
setProgress(int, int, int)
- Method in interface dzzd.
IProgress
setRender3DCallBack(IRender3DCallBack)
- Method in interface dzzd.
IRender3D
setScene3DBufferSize(int, int, int, int, int)
- Method in interface dzzd.
IRender3D
setSize(int, int, int)
- Method in interface dzzd.
IRender3D
setSize(int, int)
- Method in interface dzzd.
IRender3D
setSkyBoxMesh3DById(int)
- Method in interface dzzd.
IRender3D
setSkyBoxMesh3DByName(String)
- Method in interface dzzd.
IRender3D
setSolid(boolean)
- Method in interface dzzd.
IMesh3D
setSourceFile(String)
- Method in interface dzzd.
ITexture
setSpecularColor(int)
- Method in interface dzzd.
IMaterial
Sets specualar color as an 24bit int using the following bitmask RRGGBB.
setSpecularLevel(int)
- Method in interface dzzd.
IMaterial
Sets specular level in unit : 255 <=> 100% .
setSpecularPower(int)
- Method in interface dzzd.
IMaterial
Sets specular power.
setSphereBox(double)
- Method in interface dzzd.
IScene3DObject
Sets object spherebox radius.
setTexture(ITexture)
- Method in interface dzzd.
IRender3D
setTimer(ITimer)
- Method in interface dzzd.
IPoint4D
Set timer to use with this interpolator
setUOffset(float)
- Method in interface dzzd.
IMappingUV
Sets U mapping offset.
setUZoom(float)
- Method in interface dzzd.
IMappingUV
Sets U mapping zoom.
setVOffset(float)
- Method in interface dzzd.
IMappingUV
Set V mapping offset.
setVZoom(float)
- Method in interface dzzd.
IMappingUV
Sets V mapping zoom.
setWidth(double)
- Method in interface dzzd.
ICamera3D
Sets the camera screen width expressed in scene unit.
setX(double)
- Method in interface dzzd.
IPoint3D
Set the x component.
setY(double)
- Method in interface dzzd.
IPoint3D
Set the y component.
setZ(double)
- Method in interface dzzd.
IPoint3D
Set the z component.
setZMax(double)
- Method in interface dzzd.
ICamera3D
Sets the camera maximum z clipping value expressed in scene unit.
setZMin(double)
- Method in interface dzzd.
ICamera3D
Set the camera minimum z clipping value expressed in scene unit.
setZoomX(double)
- Method in interface dzzd.
ICamera3D
Sets the camera horizontal zoom expressed in scene unit.
setZoomY(double)
- Method in interface dzzd.
ICamera3D
Sets the camera vertical zoom expressed in scene unit.
showFPS(boolean)
- Method in interface dzzd.
IRender3D
start()
- Method in class dzzd.
DzzDApplet
Called by appletviewer/browser when applet must start or resume.
start()
- Method in interface dzzd.
IPoint4D
Start or restart this animation
start()
- Method in interface dzzd.
IRender3D
start3DzzD()
- Method in class dzzd.
DzzDApplet
This method will be called when main Render3D has been created and just after it start.
start3DzzD()
- Method in class dzzd.
DzzDJSApplet
Start 3DzzD
stop()
- Method in interface dzzd.
IPoint4D
Stop this animator.
stop()
- Method in interface dzzd.
IRender3D
sub(double, double, double)
- Method in interface dzzd.
IAxis3D
Substract/Move this axis by a given vector.
sub(IPoint3D)
- Method in interface dzzd.
IAxis3D
Substract/Move this axis by a given 3d point.
sub(IPoint3D)
- Method in interface dzzd.
IPoint3D
Substract a Point3D to this Point3D.
T
TXT_STRETCH
- Static variable in class dzzd.
DzzD
Texture drawing mode : texture must be stretched
TXT_TILE
- Static variable in class dzzd.
DzzD
Texture drawing mode : texture must be tiled (repeat by x and y)
Z
zoom(double, double, double)
- Method in interface dzzd.
IScene3DObject
Zoom that object and all chidrens object by x,y,z factor.
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