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A
add(IPoint3D)
- Method in interface dzzd.
IPoint3D
Add values of a Point3D to this Point3D
addChild(IScene3DObject)
- Method in interface dzzd.
IScene3DObject
Add child to this object.
addKey(double, double, double, long)
- Method in interface dzzd.
IPoint4D
Create a a new static key and add it to this animation
addKey(double, double, double, long, int)
- Method in interface dzzd.
IPoint4D
Create a a new static key and add it to this animation
addKey(IPoint3D, long)
- Method in interface dzzd.
IPoint4D
Create a a new linked key and add it to this animation
addKey(IPoint3D, long, int)
- Method in interface dzzd.
IPoint4D
Create a a new linked key and add it to this animation
B
BG_COLOR
- Static variable in class dzzd.
DzzD
Render3D background mode : Background use a solid color
BG_TEXTURE
- Static variable in class dzzd.
DzzD
Render3D background mode : Background use a texture
BG_TRANSPARENT
- Static variable in class dzzd.
DzzD
Render3D background mode : Background is invisible
C
clearScene3D()
- Method in interface dzzd.
IRender3D
copy(IPoint3D)
- Method in interface dzzd.
IPoint3D
Copy values of a Point3D into this Point3D
D
DzzD
- package DzzD
DzzD
- class dzzd.
DzzD
.
Main 3DzzD class.
DzzD()
- Constructor for class dzzd.
DzzD
DzzDApplet
- class dzzd.
DzzDApplet
.
DzzDApplet()
- Constructor for class dzzd.
DzzDApplet
DzzDJSApplet
- class dzzd.
DzzDJSApplet
.
DzzDJSApplet()
- Constructor for class dzzd.
DzzDJSApplet
destroy()
- Method in class dzzd.
DzzDApplet
Overload of destroy
doMipMap()
- Method in interface dzzd.
ITexture
dzzd
- package dzzd
G
generateForView(double, double, double, double, double, double, double, double)
- Method in interface dzzd.
IMesh3DViewGenerator
getAX()
- Method in interface dzzd.
IAxis3D
Gets x vector axis (ax) in the current space.
getAY()
- Method in interface dzzd.
IAxis3D
Gets y vector axis (ay) in the current space.
getAZ()
- Method in interface dzzd.
IAxis3D
Gets z vector axis (az) in the current space.
getAlpha()
- Method in interface DzzD.
IMaterial3D
getAlpha()
- Method in interface dzzd.
IMaterial
getAmbientColor()
- Method in interface DzzD.
IMaterial3D
getAmbientColor()
- Method in interface dzzd.
IMaterial
getAppletInfo()
- Method in class dzzd.
DzzDApplet
Overload of getAppletInfo
getAt(double, double)
- Method in interface dzzd.
IHeightMap
getAxis3D()
- Method in interface dzzd.
IScene3DObject
Get object axis.
getBaseURL()
- Method in class dzzd.
DzzDApplet
Return applet base URL
getBaseURL()
- Method in interface dzzd.
ITexture
getCamera3DById(int)
- Method in interface dzzd.
IRender3D
getCamera3DByName(String)
- Method in interface dzzd.
IRender3D
getCenter()
- Method in interface dzzd.
IScene3DObject
getCopy()
- Method in interface dzzd.
IPoint3D
getCurrentState()
- Method in interface dzzd.
IProgress
getDiffuseColor()
- Method in interface DzzD.
IMaterial3D
getDiffuseColor()
- Method in interface dzzd.
IMaterial
getDiffuseTexture()
- Method in interface DzzD.
IMaterial3D
getDiffuseTexture()
- Method in interface dzzd.
IMaterial
getDiffuseTextureDetail()
- Method in interface DzzD.
IMaterial3D
getDiffuseTextureDetail()
- Method in interface dzzd.
IMaterial
getDiffuseTextureDetailFactor()
- Method in interface DzzD.
IMaterial3D
getDiffuseTextureDetailFactor()
- Method in interface dzzd.
IMaterial
getFOV()
- Method in interface dzzd.
ICamera3D
Get the camera field of view expressed in degree.
getFPS()
- Method in interface dzzd.
IRender3D
getFace3D(int)
- Method in interface dzzd.
IMesh3D
getFaces3D()
- Method in interface dzzd.
IMesh3D
getFirstChild()
- Method in interface dzzd.
IScene3DObject
Return the first child of this object.
getFocus()
- Method in interface dzzd.
ICamera3D
Get the camera focal length expressed in scene unit.
getGenerateVariance()
- Method in interface dzzd.
IMesh3DViewGenerator
getGeneratedFaceList()
- Method in interface dzzd.
IMesh3DViewGenerator
getHeight()
- Method in class dzzd.
DzzDApplet
Return applet height
getHeight()
- Method in interface dzzd.
ICamera3D
Get the camera screen height expressed in scene unit.
getHeight()
- Method in interface dzzd.
IRender3D
getId()
- Method in interface dzzd.
ISceneObject
Get object single identifier.
getImage()
- Method in interface dzzd.
IRender3D
getInstanceCopy()
- Method in interface dzzd.
IScene3DObject
Return an instance copy for this object.
getLight3DById(int)
- Method in interface dzzd.
IRender3D
getLight3DByName(String)
- Method in interface dzzd.
IRender3D
getMappingU(int)
- Method in interface dzzd.
IFace3D
Get U mapping value for selected vertex.
getMappingUV()
- Method in interface DzzD.
IMaterial3D
getMappingUV()
- Method in interface dzzd.
IMaterial
getMappingV(int)
- Method in interface dzzd.
IFace3D
Get V mapping value for selected vertex.
getMaterial()
- Method in interface dzzd.
IFace3D
Get interface to this face material
getMaterialById(int)
- Method in interface dzzd.
IRender3D
getMaterialByName(String)
- Method in interface dzzd.
IRender3D
getMesh3DById(int)
- Method in interface dzzd.
IRender3D
getMesh3DByName(String)
- Method in interface dzzd.
IRender3D
getMouseDragX()
- Method in interface dzzd.
IDirectInput
getMouseDragY()
- Method in interface dzzd.
IDirectInput
getMouseX()
- Method in interface dzzd.
IDirectInput
getMouseY()
- Method in interface dzzd.
IDirectInput
getName()
- Method in interface dzzd.
ISceneObject
Get object name.
getNbCamera3D()
- Method in interface dzzd.
IRender3D
getNbFace3D()
- Method in interface dzzd.
IMesh3D
getNbGeneratedFaces()
- Method in interface dzzd.
IMesh3DViewGenerator
getNbLight3D()
- Method in interface dzzd.
IRender3D
getNbMaterial()
- Method in interface dzzd.
IRender3D
getNbMesh3D()
- Method in interface dzzd.
IRender3D
getNbTexture()
- Method in interface dzzd.
IRender3D
getNextChild()
- Method in interface dzzd.
IScene3DObject
Return the next child for this object parent related to this object.
getNextState()
- Method in interface dzzd.
IProgress
getOrigin()
- Method in interface dzzd.
IAxis3D
Gets origine for axis in the current space
getOrigin()
- Method in interface dzzd.
ISolidSphere3D
getPA()
- Method in interface dzzd.
IFace3D
getPB()
- Method in interface dzzd.
IFace3D
getPC()
- Method in interface dzzd.
IFace3D
getPD()
- Method in interface dzzd.
IFace3D
getParent()
- Method in interface dzzd.
IScene3DObject
Get parent object.
getPauseTime()
- Method in interface dzzd.
IPoint4D
Return the pause time for this animation or 0 if not paused
getPivot()
- Method in interface dzzd.
IScene3DObject
Get a vector representing the current pivot point (in object space) for this object.
getPixels()
- Method in interface dzzd.
IRender3D
getPosition()
- Method in interface dzzd.
IScene3DObject
Get a vector representing the current position relative to parent space.
getProgress()
- Method in interface dzzd.
IProgress
getRender3D()
- Method in class dzzd.
DzzDApplet
Return main renderer
getRender3D()
- Method in interface dzzd.
ISceneObject
Get renderer owner interface, null if object has not been added to a renderer.
getRenderedFace3DIdAt(int, int)
- Method in interface dzzd.
IRender3D
getRenderedMesh3DIdAt(int, int)
- Method in interface dzzd.
IRender3D
getRotation()
- Method in interface dzzd.
IScene3DObject
Get a vector representing the current rotation around pivot in the following order (rx,rz,ry).
getSourceFile()
- Method in interface dzzd.
ITexture
getSpecularColor()
- Method in interface DzzD.
IMaterial3D
getSpecularColor()
- Method in interface dzzd.
IMaterial
getSpecularLevel()
- Method in interface DzzD.
IMaterial3D
getSpecularLevel()
- Method in interface dzzd.
IMaterial
getSpecularPower()
- Method in interface DzzD.
IMaterial3D
getSpecularPower()
- Method in interface dzzd.
IMaterial
getSphereBox()
- Method in interface dzzd.
IFace3D
getSphereBox()
- Method in interface dzzd.
IScene3DObject
Get object spherebox radius.
getStartTime()
- Method in interface dzzd.
IPoint4D
Return the starting time of this animation
getTextureById(int)
- Method in interface dzzd.
IRender3D
getTextureByName(String)
- Method in interface dzzd.
IRender3D
getTime()
- Method in interface dzzd.
ITimer
Get the current time for this timer expressed in millisecond.
getTotalMonitoredObject()
- Method in interface dzzd.
IRender3D
getUOffset()
- Method in interface dzzd.
IMappingUV
Get U mapping offset.
getUZoom()
- Method in interface dzzd.
IMappingUV
Get U mapping zoom.
getVOffset()
- Method in interface dzzd.
IMappingUV
Get V mapping offset.
getVZoom()
- Method in interface dzzd.
IMappingUV
Get V mapping zoom.
getVertex3D0()
- Method in interface dzzd.
IFace3D
Get interface to access one of the three vertices of this face.
getVertex3D1()
- Method in interface dzzd.
IFace3D
getVertex3D2()
- Method in interface dzzd.
IFace3D
getWidth()
- Method in class dzzd.
DzzDApplet
Return applet width
getWidth()
- Method in interface dzzd.
ICamera3D
Get the camera screen width expressed in scene unit.
getWidth()
- Method in interface dzzd.
IRender3D
getX()
- Method in interface dzzd.
IPoint3D
Get the x component.
getY()
- Method in interface dzzd.
IPoint3D
Get the y component.
getZ()
- Method in interface dzzd.
IPoint3D
Get the z component.
getZAt(int, int)
- Method in interface dzzd.
IRender3D
getZMax()
- Method in interface dzzd.
ICamera3D
Get the camera maximum z clipping value expressed in scene unit.
getZMin()
- Method in interface dzzd.
ICamera3D
Get the camera minimum z clipping value expressed in scene unit.
getZoomX()
- Method in interface dzzd.
ICamera3D
Get the camera horizontal zoom expressed in scene unit.
getZoomY()
- Method in interface dzzd.
ICamera3D
Get the camera vertical zoom expressed in scene unit.
I
IAxis3D
- interface dzzd.
IAxis3D
.
Interface used for accessing to a 3D axis with an origine and its ax,ay,az vectors components.
ICamera3D
- interface dzzd.
ICamera3D
.
Interface used for accessing to a Camera that can render a 3d scene.
IDirectInput
- interface dzzd.
IDirectInput
.
IFace3D
- interface dzzd.
IFace3D
.
Interface used for accessing to a 3d mesh face.
IHeightMap
- interface dzzd.
IHeightMap
.
ILight3D
- interface dzzd.
ILight3D
.
IMappingUV
- interface dzzd.
IMappingUV
.
This determine how a mapping coordinate (u,v) will be modified before to be used as a texture coordinate.
IMaterial
- interface dzzd.
IMaterial
.
IMaterial3D
- interface DzzD.
IMaterial3D
.
IMesh3D
- interface dzzd.
IMesh3D
.
IMesh3DViewGenerator
- interface dzzd.
IMesh3DViewGenerator
.
IPoint3D
- interface dzzd.
IPoint3D
.
Interface used for accessing to a 3D Point with x,y and z components.
IPoint4D
- interface dzzd.
IPoint4D
.
Interface used for accessing to a 4D point.
IProgress
- interface dzzd.
IProgress
.
Object implementing this interface are able to inform about their current state an pogresse between states change.
IProgressMonitor
- interface DzzD.
IProgressMonitor
.
Monitor a changing state on an object.
IRender3D
- interface dzzd.
IRender3D
.
Interface to control renderer
IRender3DCallBack
- interface dzzd.
IRender3DCallBack
.
Interface that must be implemented by class controling Render3D.
IScene3DObject
- interface dzzd.
IScene3DObject
.
Interface used for accessing a 3D scene object.
ISceneObject
- interface dzzd.
ISceneObject
.
Interface used for accessing a scene object.
ISolidSphere3D
- interface dzzd.
ISolidSphere3D
.
Interface to access collision result
ISolidSphere3DResult
- interface dzzd.
ISolidSphere3DResult
.
ITexture
- interface dzzd.
ITexture
.
ITimer
- interface dzzd.
ITimer
.
Interface used for accessing to a Timer.
IVertex3D
- interface dzzd.
IVertex3D
.
Interface used for accessing to a 3D Vertex.
init3DzzD()
- Method in class dzzd.
DzzDApplet
Init 3DzzD
init3DzzD()
- Method in class dzzd.
DzzDJSApplet
Init 3DzzD
isKey(int)
- Method in interface dzzd.
IDirectInput
isMouseB1()
- Method in interface dzzd.
IDirectInput
isMouseB2()
- Method in interface dzzd.
IDirectInput
isMouseB3()
- Method in interface dzzd.
IDirectInput
isMouseDrag()
- Method in interface dzzd.
IDirectInput
isSolid()
- Method in interface dzzd.
IMesh3D
isStateReached(int)
- Method in interface dzzd.
IProgress
L
load(String, String)
- Method in interface dzzd.
ITexture
load(String, String, boolean)
- Method in interface dzzd.
ITexture
load()
- Method in interface dzzd.
ITexture
loadScene3DFrom3DS(String, String)
- Method in interface dzzd.
IRender3D
M
moveAsSolidSphere(double, double, double, double, int)
- Method in interface dzzd.
IScene3DObject
Translate this object as a solid object in its parent object space by performing physic collisions.
N
newCamera3DD()
- Static method in class dzzd.
DzzD
Allocate an return a new Camera3D
newFace3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Face3D
newLight3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Light3D
newMaterial()
- Static method in class dzzd.
DzzD
Allocate an return a new Material
newMesh3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Mesh3D
newPoint3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Point3D
newPoint4D()
- Static method in class dzzd.
DzzD
Allocate an return a new Point4D
newRender3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Render3D
newSolidSphere3D()
- Static method in class dzzd.
DzzD
Allocate an return a new SolidSphere3D
newTexture()
- Static method in class dzzd.
DzzD
Allocate an return a new Texture
newVertex3D()
- Static method in class dzzd.
DzzD
Allocate an return a new Vertex3D
normalize()
- Method in interface dzzd.
IPoint3D
P
P4D_COSIN
- Static variable in class dzzd.
DzzD
Point4D interpolation key mode : cosin interpolation
P4D_CUBIC
- Static variable in class dzzd.
DzzD
Point4D interpolation key mode : cubic interpolation
P4D_LINEAR
- Static variable in class dzzd.
DzzD
Point4D interpolation key mode : linear interpolation
P4D_NONE
- Static variable in class dzzd.
DzzD
Point4D interpolation key mode : no interpolation
PR_STATE_INIT
- Static variable in class dzzd.
DzzD
Progress state : initialising/initialised
PR_STATE_LOAD
- Static variable in class dzzd.
DzzD
Progress state : loading/loaded
PR_STATE_UNKNOW
- Static variable in class dzzd.
DzzD
Progress state : unknow or not initialised
pause()
- Method in interface dzzd.
IPoint4D
Pause this animation
play()
- Method in interface dzzd.
IPoint4D
Compute and update the internal(x,y,z) value for the time given by the ITimer (internal or external)
playAt(long)
- Method in interface dzzd.
IPoint4D
Compute and update the internal(x,y,z) value for the given time
progress(Object, int, int)
- Method in interface DzzD.
IProgressMonitor
Periodicaly called while processing (eg.: periodicaly called while loading) This method will be called to inform interested object about object state progress
R
registerRender3DObjectMonitor(String)
- Method in class dzzd.
DzzDJSApplet
Register callBack function
registerRender3DWorldSpace(String)
- Method in class dzzd.
DzzDJSApplet
Register callBack function
removeCamera3DById(int)
- Method in interface dzzd.
IRender3D
removeChild(IScene3DObject)
- Method in interface dzzd.
IScene3DObject
Remove child from this object.
removeKey(int)
- Method in interface dzzd.
IPoint4D
Remove a key from this animation
removeLight3DById(int)
- Method in interface dzzd.
IRender3D
removeMaterialById(int)
- Method in interface dzzd.
IRender3D
removeMesh3DById(int)
- Method in interface dzzd.
IRender3D
removeScene3DObject(IScene3DObject)
- Method in interface dzzd.
IRender3D
removeTextureById(int)
- Method in interface dzzd.
IRender3D
render3DCameraSpace(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called for each rendered frame when all scene 3D Object are in camera space.
render3DCameraSpace(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called for each rendered frame when all scene 3D Object are in camera space.
render3DEnd(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called for each rendered frame when final image has been drawn to screen.
render3DEnd(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called for each rendered frame when final image has been drawn to screen.
render3DObjectMonitor(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called when there are at least one object that is currently changing its state (eg: loading).
render3DObjectMonitor(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called when there are at least one object that is currently changing its state (eg: loading).
render3DPixelsUpdate(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called for each rendered frame just before drawing to internal pixels array.
render3DPixelsUpdate(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called for each rendered frame just before drawing to internal pixels array.
render3DPixelsUpdated(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called for each rendered frame just after internal pixels array has been updated with new frame.
render3DPixelsUpdated(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called for each rendered frame just after internal pixels array has been updated with new frame.
render3DStart(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called for each rendered frame when a new rendering process start.
render3DStart(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called for each rendered frame when a new rendering process start.
render3DWorldSpace(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called for each rendered frame when all scene 3D Object are in world space.
render3DWorldSpace(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called for each rendered frame when all scene 3D Object are in world space.
render3DstartCallBack(IRender3D)
- Method in class dzzd.
DzzDJSApplet
Called once before all others events to inform this object that it must now handle callback.
render3DstartCallBack(IRender3D)
- Method in interface dzzd.
IRender3DCallBack
Called once before all others events to inform this object that it must now handle callback.
resume()
- Method in interface dzzd.
IPoint4D
Resume this animation at the last pauseTime (startTime is updated)
S
set(double, double, double)
- Method in interface dzzd.
IPoint3D
Set the x,y,z components.
setAlpha(int)
- Method in interface DzzD.
IMaterial3D
setAlpha(int)
- Method in interface dzzd.
IMaterial
setAmbientColor(int)
- Method in interface DzzD.
IMaterial3D
setAmbientColor(int)
- Method in interface dzzd.
IMaterial
setAntialiasLevel(int)
- Method in interface dzzd.
IRender3D
setBackgroundColor(int)
- Method in interface dzzd.
IRender3D
setBackgroundStyle(int)
- Method in interface dzzd.
IRender3D
setBaseURL(String)
- Method in interface dzzd.
ITexture
setCurrentCameraById(int)
- Method in interface dzzd.
IRender3D
setCurrentCameraByName(String)
- Method in interface dzzd.
IRender3D
setCursor(Cursor)
- Method in interface dzzd.
IRender3D
setDefaultInterpolation(int)
- Method in interface dzzd.
IPoint4D
Set the default interpolatin mode
setDiffuseColor(int)
- Method in interface DzzD.
IMaterial3D
setDiffuseColor(int)
- Method in interface dzzd.
IMaterial
setDiffuseTexture(ITexture)
- Method in interface DzzD.
IMaterial3D
setDiffuseTexture(ITexture)
- Method in interface dzzd.
IMaterial
setDiffuseTextureDetail(ITexture)
- Method in interface DzzD.
IMaterial3D
setDiffuseTextureDetail(ITexture)
- Method in interface dzzd.
IMaterial
setDiffuseTextureDetailFactor(int)
- Method in interface DzzD.
IMaterial3D
setDiffuseTextureDetailFactor(int)
- Method in interface dzzd.
IMaterial
setFOV(double)
- Method in interface dzzd.
ICamera3D
Set the camera field of view expressed in degree.
setFocus(double)
- Method in interface dzzd.
ICamera3D
Set the camera focal length expressed in scene unit.
setGenerateVariance(double)
- Method in interface dzzd.
IMesh3DViewGenerator
setGrid3D(String)
- Method in interface dzzd.
IRender3D
setHeight(double)
- Method in interface dzzd.
ICamera3D
Set the camera screen height expressed in scene unit.
setId(int)
- Method in interface dzzd.
ISceneObject
Set object single identifier.
setLoop(long)
- Method in interface dzzd.
IPoint4D
Set the loop time for this animation
setMappingU(int, float)
- Method in interface dzzd.
IFace3D
Set U mapping value for selected vertex.
setMappingV(int, float)
- Method in interface dzzd.
IFace3D
Set V mapping value for selected vertex.
setMaxFrameRate(int)
- Method in interface dzzd.
IRender3D
setName(String)
- Method in interface dzzd.
ISceneObject
Set object name.
setParent(IScene3DObject)
- Method in interface dzzd.
IScene3DObject
Set parent object.
setPosition(int, int)
- Method in interface dzzd.
IRender3D
setProgress(int, int, int)
- Method in interface dzzd.
IProgress
setRender3DCallBack(IRender3DCallBack)
- Method in interface dzzd.
IRender3D
setScene3DBufferSize(int, int, int, int, int)
- Method in interface dzzd.
IRender3D
setSize(int, int, int)
- Method in interface dzzd.
IRender3D
setSize(int, int)
- Method in interface dzzd.
IRender3D
setSkyBoxMesh3DById(int)
- Method in interface dzzd.
IRender3D
setSkyBoxMesh3DByName(String)
- Method in interface dzzd.
IRender3D
setSolid(boolean)
- Method in interface dzzd.
IMesh3D
setSourceFile(String)
- Method in interface dzzd.
ITexture
setSpecularColor(int)
- Method in interface DzzD.
IMaterial3D
setSpecularColor(int)
- Method in interface dzzd.
IMaterial
setSpecularLevel(int)
- Method in interface DzzD.
IMaterial3D
setSpecularLevel(int)
- Method in interface dzzd.
IMaterial
setSpecularPoxer(int)
- Method in interface DzzD.
IMaterial3D
setSpecularPoxer(int)
- Method in interface dzzd.
IMaterial
setSphereBox(double)
- Method in interface dzzd.
IScene3DObject
Set object spherebox radius.
setTexture(ITexture)
- Method in interface dzzd.
IRender3D
setTimer(ITimer)
- Method in interface dzzd.
IPoint4D
Set timer to use with this interpolator
setUOffset(float)
- Method in interface dzzd.
IMappingUV
Set U mapping offset.
setUZoom(float)
- Method in interface dzzd.
IMappingUV
Set U mapping zoom.
setVOffset(float)
- Method in interface dzzd.
IMappingUV
Set V mapping offset.
setVZoom(float)
- Method in interface dzzd.
IMappingUV
Set V mapping zoom.
setWidth(double)
- Method in interface dzzd.
ICamera3D
Set the camera screen width expressed in scene unit.
setX(double)
- Method in interface dzzd.
IPoint3D
Set the x component.
setY(double)
- Method in interface dzzd.
IPoint3D
Set the y component.
setZ(double)
- Method in interface dzzd.
IPoint3D
Set the z component.
setZMax(double)
- Method in interface dzzd.
ICamera3D
Set the camera maximum z clipping value expressed in scene unit.
setZMin(double)
- Method in interface dzzd.
ICamera3D
Set the camera minimum z clipping value expressed in scene unit.
setZoomX(double)
- Method in interface dzzd.
ICamera3D
Set the camera horizontal zoom expressed in scene unit.
setZoomY(double)
- Method in interface dzzd.
ICamera3D
Set the camera vertical zoom expressed in scene unit.
showFPS(boolean)
- Method in interface dzzd.
IRender3D
start()
- Method in class dzzd.
DzzDApplet
Overload of start
start()
- Method in interface dzzd.
IPoint4D
Start or restart this animation
start()
- Method in interface dzzd.
IRender3D
start3DzzD()
- Method in class dzzd.
DzzDApplet
Start 3DzzD
start3DzzD()
- Method in class dzzd.
DzzDJSApplet
Start 3DzzD
stop()
- Method in interface dzzd.
IPoint4D
Stop this animator
stop()
- Method in interface dzzd.
IRender3D
sub(IPoint3D)
- Method in interface dzzd.
IPoint3D
T
TXT_STRETCH
- Static variable in class dzzd.
DzzD
Texture drawing mode : texture must be stretched
TXT_TILE
- Static variable in class dzzd.
DzzD
Texture drawing mode : texture must be tiled (repeat by x and y)
terminate(Object, int)
- Method in interface DzzD.
IProgressMonitor
Called when object reach a new state This method will be called when an object reach a new state
Z
zoom(double, double, double)
- Method in interface dzzd.
IScene3DObject
Zoom that object and all chidrens object by x,y,z factor.
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