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Interface used for accessing to a 3d mesh face.
IMesh3D
Method Summary | |
float |
getMappingU(int numVertex)
Get U mapping value for selected vertex. |
float |
getMappingV(int numVertex)
Get V mapping value for selected vertex. |
IMaterial |
getMaterial()
Get interface to this face material |
double |
getPA()
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double |
getPB()
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double |
getPC()
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double |
getPD()
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double |
getSphereBox()
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IVertex3D |
getVertex3D0()
Get interface to access one of the three vertices of this face. |
IVertex3D |
getVertex3D1()
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IVertex3D |
getVertex3D2()
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void |
setMappingU(int numVertex,
float val)
Set U mapping value for selected vertex. |
void |
setMappingV(int numVertex,
float val)
Set V mapping value for selected vertex. |
Method Detail |
public IMaterial getMaterial()
public IVertex3D getVertex3D0()
public IVertex3D getVertex3D1()
public IVertex3D getVertex3D2()
public float getMappingU(int numVertex)
numVertex
- vertex mapping coordinate to return
public float getMappingV(int numVertex)
numVertex
- vertex mapping coordinate to return
public void setMappingU(int numVertex, float val)
numVertex
- vertex mapping coordinate to changeval
- new U mapping coordinate for selected vertexpublic void setMappingV(int numVertex, float val)
numVertex
- vertex mapping coordinate to changeval
- new V mapping coordinate for selected vertexpublic double getPA()
public double getPB()
public double getPC()
public double getPD()
public double getSphereBox()
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