A B C D G I L M N P R S T Z

A

add(IPoint3D) - Method in interface dzzd.IPoint3D
Add values of a Point3D to this Point3D
addChild(IScene3DObject) - Method in interface dzzd.IScene3DObject
Add child to this object.
addKey(double, double, double, long) - Method in interface dzzd.IPoint4D
Create a a new static key and add it to this animation
addKey(double, double, double, long, int) - Method in interface dzzd.IPoint4D
Create a a new static key and add it to this animation
addKey(IPoint3D, long) - Method in interface dzzd.IPoint4D
Create a a new linked key and add it to this animation
addKey(IPoint3D, long, int) - Method in interface dzzd.IPoint4D
Create a a new linked key and add it to this animation

B

BG_COLOR - Static variable in class dzzd.DzzD
Render3D background mode : Background use a solid color
BG_TEXTURE - Static variable in class dzzd.DzzD
Render3D background mode : Background use a texture
BG_TRANSPARENT - Static variable in class dzzd.DzzD
Render3D background mode : Background is invisible

C

clearScene3D() - Method in interface dzzd.IRender3D
 
copy(IPoint3D) - Method in interface dzzd.IPoint3D
Copy values of a Point3D into this Point3D

D

DzzD - package DzzD
 
DzzD - class dzzd.DzzD.
Main 3DzzD class.
DzzD() - Constructor for class dzzd.DzzD
 
DzzDApplet - class dzzd.DzzDApplet.
 
DzzDApplet() - Constructor for class dzzd.DzzDApplet
 
DzzDJSApplet - class dzzd.DzzDJSApplet.
 
DzzDJSApplet() - Constructor for class dzzd.DzzDJSApplet
 
destroy() - Method in class dzzd.DzzDApplet
Overload of destroy
doMipMap() - Method in interface dzzd.ITexture
 
dzzd - package dzzd
 

G

generateForView(double, double, double, double, double, double, double, double) - Method in interface dzzd.IMesh3DViewGenerator
 
getAX() - Method in interface dzzd.IAxis3D
Gets x vector axis (ax) in the current space.
getAY() - Method in interface dzzd.IAxis3D
Gets y vector axis (ay) in the current space.
getAZ() - Method in interface dzzd.IAxis3D
Gets z vector axis (az) in the current space.
getAlpha() - Method in interface DzzD.IMaterial3D
 
getAlpha() - Method in interface dzzd.IMaterial
 
getAmbientColor() - Method in interface DzzD.IMaterial3D
 
getAmbientColor() - Method in interface dzzd.IMaterial
 
getAppletInfo() - Method in class dzzd.DzzDApplet
Overload of getAppletInfo
getAt(double, double) - Method in interface dzzd.IHeightMap
 
getAxis3D() - Method in interface dzzd.IScene3DObject
Get object axis.
getBaseURL() - Method in class dzzd.DzzDApplet
Return applet base URL
getBaseURL() - Method in interface dzzd.ITexture
 
getCamera3DById(int) - Method in interface dzzd.IRender3D
 
getCamera3DByName(String) - Method in interface dzzd.IRender3D
 
getCenter() - Method in interface dzzd.IScene3DObject
 
getCopy() - Method in interface dzzd.IPoint3D
 
getCurrentState() - Method in interface dzzd.IProgress
 
getDiffuseColor() - Method in interface DzzD.IMaterial3D
 
getDiffuseColor() - Method in interface dzzd.IMaterial
 
getDiffuseTexture() - Method in interface DzzD.IMaterial3D
 
getDiffuseTexture() - Method in interface dzzd.IMaterial
 
getDiffuseTextureDetail() - Method in interface DzzD.IMaterial3D
 
getDiffuseTextureDetail() - Method in interface dzzd.IMaterial
 
getDiffuseTextureDetailFactor() - Method in interface DzzD.IMaterial3D
 
getDiffuseTextureDetailFactor() - Method in interface dzzd.IMaterial
 
getFOV() - Method in interface dzzd.ICamera3D
Get the camera field of view expressed in degree.
getFPS() - Method in interface dzzd.IRender3D
 
getFace3D(int) - Method in interface dzzd.IMesh3D
 
getFaces3D() - Method in interface dzzd.IMesh3D
 
getFirstChild() - Method in interface dzzd.IScene3DObject
Return the first child of this object.
getFocus() - Method in interface dzzd.ICamera3D
Get the camera focal length expressed in scene unit.
getGenerateVariance() - Method in interface dzzd.IMesh3DViewGenerator
 
getGeneratedFaceList() - Method in interface dzzd.IMesh3DViewGenerator
 
getHeight() - Method in class dzzd.DzzDApplet
Return applet height
getHeight() - Method in interface dzzd.ICamera3D
Get the camera screen height expressed in scene unit.
getHeight() - Method in interface dzzd.IRender3D
 
getId() - Method in interface dzzd.ISceneObject
Get object single identifier.
getImage() - Method in interface dzzd.IRender3D
 
getInstanceCopy() - Method in interface dzzd.IScene3DObject
Return an instance copy for this object.
getLight3DById(int) - Method in interface dzzd.IRender3D
 
getLight3DByName(String) - Method in interface dzzd.IRender3D
 
getMappingU(int) - Method in interface dzzd.IFace3D
Get U mapping value for selected vertex.
getMappingUV() - Method in interface DzzD.IMaterial3D
 
getMappingUV() - Method in interface dzzd.IMaterial
 
getMappingV(int) - Method in interface dzzd.IFace3D
Get V mapping value for selected vertex.
getMaterial() - Method in interface dzzd.IFace3D
Get interface to this face material
getMaterialById(int) - Method in interface dzzd.IRender3D
 
getMaterialByName(String) - Method in interface dzzd.IRender3D
 
getMesh3DById(int) - Method in interface dzzd.IRender3D
 
getMesh3DByName(String) - Method in interface dzzd.IRender3D
 
getMouseDragX() - Method in interface dzzd.IDirectInput
 
getMouseDragY() - Method in interface dzzd.IDirectInput
 
getMouseX() - Method in interface dzzd.IDirectInput
 
getMouseY() - Method in interface dzzd.IDirectInput
 
getName() - Method in interface dzzd.ISceneObject
Get object name.
getNbCamera3D() - Method in interface dzzd.IRender3D
 
getNbFace3D() - Method in interface dzzd.IMesh3D
 
getNbGeneratedFaces() - Method in interface dzzd.IMesh3DViewGenerator
 
getNbLight3D() - Method in interface dzzd.IRender3D
 
getNbMaterial() - Method in interface dzzd.IRender3D
 
getNbMesh3D() - Method in interface dzzd.IRender3D
 
getNbTexture() - Method in interface dzzd.IRender3D
 
getNextChild() - Method in interface dzzd.IScene3DObject
Return the next child for this object parent related to this object.
getNextState() - Method in interface dzzd.IProgress
 
getOrigin() - Method in interface dzzd.IAxis3D
Gets origine for axis in the current space
getOrigin() - Method in interface dzzd.ISolidSphere3D
 
getPA() - Method in interface dzzd.IFace3D
 
getPB() - Method in interface dzzd.IFace3D
 
getPC() - Method in interface dzzd.IFace3D
 
getPD() - Method in interface dzzd.IFace3D
 
getParent() - Method in interface dzzd.IScene3DObject
Get parent object.
getPauseTime() - Method in interface dzzd.IPoint4D
Return the pause time for this animation or 0 if not paused
getPivot() - Method in interface dzzd.IScene3DObject
Get a vector representing the current pivot point (in object space) for this object.
getPixels() - Method in interface dzzd.IRender3D
 
getPosition() - Method in interface dzzd.IScene3DObject
Get a vector representing the current position relative to parent space.
getProgress() - Method in interface dzzd.IProgress
 
getRender3D() - Method in class dzzd.DzzDApplet
Return main renderer
getRender3D() - Method in interface dzzd.ISceneObject
Get renderer owner interface, null if object has not been added to a renderer.
getRenderedFace3DIdAt(int, int) - Method in interface dzzd.IRender3D
 
getRenderedMesh3DIdAt(int, int) - Method in interface dzzd.IRender3D
 
getRotation() - Method in interface dzzd.IScene3DObject
Get a vector representing the current rotation around pivot in the following order (rx,rz,ry).
getSourceFile() - Method in interface dzzd.ITexture
 
getSpecularColor() - Method in interface DzzD.IMaterial3D
 
getSpecularColor() - Method in interface dzzd.IMaterial
 
getSpecularLevel() - Method in interface DzzD.IMaterial3D
 
getSpecularLevel() - Method in interface dzzd.IMaterial
 
getSpecularPower() - Method in interface DzzD.IMaterial3D
 
getSpecularPower() - Method in interface dzzd.IMaterial
 
getSphereBox() - Method in interface dzzd.IFace3D
 
getSphereBox() - Method in interface dzzd.IScene3DObject
Get object spherebox radius.
getStartTime() - Method in interface dzzd.IPoint4D
Return the starting time of this animation
getTextureById(int) - Method in interface dzzd.IRender3D
 
getTextureByName(String) - Method in interface dzzd.IRender3D
 
getTime() - Method in interface dzzd.ITimer
Get the current time for this timer expressed in millisecond.
getTotalMonitoredObject() - Method in interface dzzd.IRender3D
 
getUOffset() - Method in interface dzzd.IMappingUV
Get U mapping offset.
getUZoom() - Method in interface dzzd.IMappingUV
Get U mapping zoom.
getVOffset() - Method in interface dzzd.IMappingUV
Get V mapping offset.
getVZoom() - Method in interface dzzd.IMappingUV
Get V mapping zoom.
getVertex3D0() - Method in interface dzzd.IFace3D
Get interface to access one of the three vertices of this face.
getVertex3D1() - Method in interface dzzd.IFace3D
 
getVertex3D2() - Method in interface dzzd.IFace3D
 
getWidth() - Method in class dzzd.DzzDApplet
Return applet width
getWidth() - Method in interface dzzd.ICamera3D
Get the camera screen width expressed in scene unit.
getWidth() - Method in interface dzzd.IRender3D
 
getX() - Method in interface dzzd.IPoint3D
Get the x component.
getY() - Method in interface dzzd.IPoint3D
Get the y component.
getZ() - Method in interface dzzd.IPoint3D
Get the z component.
getZAt(int, int) - Method in interface dzzd.IRender3D
 
getZMax() - Method in interface dzzd.ICamera3D
Get the camera maximum z clipping value expressed in scene unit.
getZMin() - Method in interface dzzd.ICamera3D
Get the camera minimum z clipping value expressed in scene unit.
getZoomX() - Method in interface dzzd.ICamera3D
Get the camera horizontal zoom expressed in scene unit.
getZoomY() - Method in interface dzzd.ICamera3D
Get the camera vertical zoom expressed in scene unit.

I

IAxis3D - interface dzzd.IAxis3D.
Interface used for accessing to a 3D axis with an origine and its ax,ay,az vectors components.
ICamera3D - interface dzzd.ICamera3D.
Interface used for accessing to a Camera that can render a 3d scene.
IDirectInput - interface dzzd.IDirectInput.
 
IFace3D - interface dzzd.IFace3D.
Interface used for accessing to a 3d mesh face.
IHeightMap - interface dzzd.IHeightMap.
 
ILight3D - interface dzzd.ILight3D.
 
IMappingUV - interface dzzd.IMappingUV.
This determine how a mapping coordinate (u,v) will be modified before to be used as a texture coordinate.
IMaterial - interface dzzd.IMaterial.
 
IMaterial3D - interface DzzD.IMaterial3D.
 
IMesh3D - interface dzzd.IMesh3D.
 
IMesh3DViewGenerator - interface dzzd.IMesh3DViewGenerator.
 
IPoint3D - interface dzzd.IPoint3D.
Interface used for accessing to a 3D Point with x,y and z components.
IPoint4D - interface dzzd.IPoint4D.
Interface used for accessing to a 4D point.
IProgress - interface dzzd.IProgress.
Object implementing this interface are able to inform about their current state an pogresse between states change.
IProgressMonitor - interface DzzD.IProgressMonitor.
Monitor a changing state on an object.
IRender3D - interface dzzd.IRender3D.
Interface to control renderer
IRender3DCallBack - interface dzzd.IRender3DCallBack.
Interface that must be implemented by class controling Render3D.
IScene3DObject - interface dzzd.IScene3DObject.
Interface used for accessing a 3D scene object.
ISceneObject - interface dzzd.ISceneObject.
Interface used for accessing a scene object.
ISolidSphere3D - interface dzzd.ISolidSphere3D.
Interface to access collision result
ISolidSphere3DResult - interface dzzd.ISolidSphere3DResult.
 
ITexture - interface dzzd.ITexture.
 
ITimer - interface dzzd.ITimer.
Interface used for accessing to a Timer.
IVertex3D - interface dzzd.IVertex3D.
Interface used for accessing to a 3D Vertex.
init3DzzD() - Method in class dzzd.DzzDApplet
Init 3DzzD
init3DzzD() - Method in class dzzd.DzzDJSApplet
Init 3DzzD
isKey(int) - Method in interface dzzd.IDirectInput
 
isMouseB1() - Method in interface dzzd.IDirectInput
 
isMouseB2() - Method in interface dzzd.IDirectInput
 
isMouseB3() - Method in interface dzzd.IDirectInput
 
isMouseDrag() - Method in interface dzzd.IDirectInput
 
isSolid() - Method in interface dzzd.IMesh3D
 
isStateReached(int) - Method in interface dzzd.IProgress
 

L

load(String, String) - Method in interface dzzd.ITexture
 
load(String, String, boolean) - Method in interface dzzd.ITexture
 
load() - Method in interface dzzd.ITexture
 
loadScene3DFrom3DS(String, String) - Method in interface dzzd.IRender3D
 

M

moveAsSolidSphere(double, double, double, double, int) - Method in interface dzzd.IScene3DObject
Translate this object as a solid object in its parent object space by performing physic collisions.

N

newCamera3DD() - Static method in class dzzd.DzzD
Allocate an return a new Camera3D
newFace3D() - Static method in class dzzd.DzzD
Allocate an return a new Face3D
newLight3D() - Static method in class dzzd.DzzD
Allocate an return a new Light3D
newMaterial() - Static method in class dzzd.DzzD
Allocate an return a new Material
newMesh3D() - Static method in class dzzd.DzzD
Allocate an return a new Mesh3D
newPoint3D() - Static method in class dzzd.DzzD
Allocate an return a new Point3D
newPoint4D() - Static method in class dzzd.DzzD
Allocate an return a new Point4D
newRender3D() - Static method in class dzzd.DzzD
Allocate an return a new Render3D
newSolidSphere3D() - Static method in class dzzd.DzzD
Allocate an return a new SolidSphere3D
newTexture() - Static method in class dzzd.DzzD
Allocate an return a new Texture
newVertex3D() - Static method in class dzzd.DzzD
Allocate an return a new Vertex3D
normalize() - Method in interface dzzd.IPoint3D
 

P

P4D_COSIN - Static variable in class dzzd.DzzD
Point4D interpolation key mode : cosin interpolation
P4D_CUBIC - Static variable in class dzzd.DzzD
Point4D interpolation key mode : cubic interpolation
P4D_LINEAR - Static variable in class dzzd.DzzD
Point4D interpolation key mode : linear interpolation
P4D_NONE - Static variable in class dzzd.DzzD
Point4D interpolation key mode : no interpolation
PR_STATE_INIT - Static variable in class dzzd.DzzD
Progress state : initialising/initialised
PR_STATE_LOAD - Static variable in class dzzd.DzzD
Progress state : loading/loaded
PR_STATE_UNKNOW - Static variable in class dzzd.DzzD
Progress state : unknow or not initialised
pause() - Method in interface dzzd.IPoint4D
Pause this animation
play() - Method in interface dzzd.IPoint4D
Compute and update the internal(x,y,z) value for the time given by the ITimer (internal or external)
playAt(long) - Method in interface dzzd.IPoint4D
Compute and update the internal(x,y,z) value for the given time
progress(Object, int, int) - Method in interface DzzD.IProgressMonitor
Periodicaly called while processing (eg.: periodicaly called while loading) This method will be called to inform interested object about object state progress

R

registerRender3DObjectMonitor(String) - Method in class dzzd.DzzDJSApplet
Register callBack function
registerRender3DWorldSpace(String) - Method in class dzzd.DzzDJSApplet
Register callBack function
removeCamera3DById(int) - Method in interface dzzd.IRender3D
 
removeChild(IScene3DObject) - Method in interface dzzd.IScene3DObject
Remove child from this object.
removeKey(int) - Method in interface dzzd.IPoint4D
Remove a key from this animation
removeLight3DById(int) - Method in interface dzzd.IRender3D
 
removeMaterialById(int) - Method in interface dzzd.IRender3D
 
removeMesh3DById(int) - Method in interface dzzd.IRender3D
 
removeScene3DObject(IScene3DObject) - Method in interface dzzd.IRender3D
 
removeTextureById(int) - Method in interface dzzd.IRender3D
 
render3DCameraSpace(IRender3D) - Method in class dzzd.DzzDJSApplet
Called for each rendered frame when all scene 3D Object are in camera space.
render3DCameraSpace(IRender3D) - Method in interface dzzd.IRender3DCallBack
Called for each rendered frame when all scene 3D Object are in camera space.
render3DEnd(IRender3D) - Method in class dzzd.DzzDJSApplet
Called for each rendered frame when final image has been drawn to screen.
render3DEnd(IRender3D) - Method in interface dzzd.IRender3DCallBack
Called for each rendered frame when final image has been drawn to screen.
render3DObjectMonitor(IRender3D) - Method in class dzzd.DzzDJSApplet
Called when there are at least one object that is currently changing its state (eg: loading).
render3DObjectMonitor(IRender3D) - Method in interface dzzd.IRender3DCallBack
Called when there are at least one object that is currently changing its state (eg: loading).
render3DPixelsUpdate(IRender3D) - Method in class dzzd.DzzDJSApplet
Called for each rendered frame just before drawing to internal pixels array.
render3DPixelsUpdate(IRender3D) - Method in interface dzzd.IRender3DCallBack
Called for each rendered frame just before drawing to internal pixels array.
render3DPixelsUpdated(IRender3D) - Method in class dzzd.DzzDJSApplet
Called for each rendered frame just after internal pixels array has been updated with new frame.
render3DPixelsUpdated(IRender3D) - Method in interface dzzd.IRender3DCallBack
Called for each rendered frame just after internal pixels array has been updated with new frame.
render3DStart(IRender3D) - Method in class dzzd.DzzDJSApplet
Called for each rendered frame when a new rendering process start.
render3DStart(IRender3D) - Method in interface dzzd.IRender3DCallBack
Called for each rendered frame when a new rendering process start.
render3DWorldSpace(IRender3D) - Method in class dzzd.DzzDJSApplet
Called for each rendered frame when all scene 3D Object are in world space.
render3DWorldSpace(IRender3D) - Method in interface dzzd.IRender3DCallBack
Called for each rendered frame when all scene 3D Object are in world space.
render3DstartCallBack(IRender3D) - Method in class dzzd.DzzDJSApplet
Called once before all others events to inform this object that it must now handle callback.
render3DstartCallBack(IRender3D) - Method in interface dzzd.IRender3DCallBack
Called once before all others events to inform this object that it must now handle callback.
resume() - Method in interface dzzd.IPoint4D
Resume this animation at the last pauseTime (startTime is updated)

S

set(double, double, double) - Method in interface dzzd.IPoint3D
Set the x,y,z components.
setAlpha(int) - Method in interface DzzD.IMaterial3D
 
setAlpha(int) - Method in interface dzzd.IMaterial
 
setAmbientColor(int) - Method in interface DzzD.IMaterial3D
 
setAmbientColor(int) - Method in interface dzzd.IMaterial
 
setAntialiasLevel(int) - Method in interface dzzd.IRender3D
 
setBackgroundColor(int) - Method in interface dzzd.IRender3D
 
setBackgroundStyle(int) - Method in interface dzzd.IRender3D
 
setBaseURL(String) - Method in interface dzzd.ITexture
 
setCurrentCameraById(int) - Method in interface dzzd.IRender3D
 
setCurrentCameraByName(String) - Method in interface dzzd.IRender3D
 
setCursor(Cursor) - Method in interface dzzd.IRender3D
 
setDefaultInterpolation(int) - Method in interface dzzd.IPoint4D
Set the default interpolatin mode
setDiffuseColor(int) - Method in interface DzzD.IMaterial3D
 
setDiffuseColor(int) - Method in interface dzzd.IMaterial
 
setDiffuseTexture(ITexture) - Method in interface DzzD.IMaterial3D
 
setDiffuseTexture(ITexture) - Method in interface dzzd.IMaterial
 
setDiffuseTextureDetail(ITexture) - Method in interface DzzD.IMaterial3D
 
setDiffuseTextureDetail(ITexture) - Method in interface dzzd.IMaterial
 
setDiffuseTextureDetailFactor(int) - Method in interface DzzD.IMaterial3D
 
setDiffuseTextureDetailFactor(int) - Method in interface dzzd.IMaterial
 
setFOV(double) - Method in interface dzzd.ICamera3D
Set the camera field of view expressed in degree.
setFocus(double) - Method in interface dzzd.ICamera3D
Set the camera focal length expressed in scene unit.
setGenerateVariance(double) - Method in interface dzzd.IMesh3DViewGenerator
 
setGrid3D(String) - Method in interface dzzd.IRender3D
 
setHeight(double) - Method in interface dzzd.ICamera3D
Set the camera screen height expressed in scene unit.
setId(int) - Method in interface dzzd.ISceneObject
Set object single identifier.
setLoop(long) - Method in interface dzzd.IPoint4D
Set the loop time for this animation
setMappingU(int, float) - Method in interface dzzd.IFace3D
Set U mapping value for selected vertex.
setMappingV(int, float) - Method in interface dzzd.IFace3D
Set V mapping value for selected vertex.
setMaxFrameRate(int) - Method in interface dzzd.IRender3D
 
setName(String) - Method in interface dzzd.ISceneObject
Set object name.
setParent(IScene3DObject) - Method in interface dzzd.IScene3DObject
Set parent object.
setPosition(int, int) - Method in interface dzzd.IRender3D
 
setProgress(int, int, int) - Method in interface dzzd.IProgress
 
setRender3DCallBack(IRender3DCallBack) - Method in interface dzzd.IRender3D
 
setScene3DBufferSize(int, int, int, int, int) - Method in interface dzzd.IRender3D
 
setSize(int, int, int) - Method in interface dzzd.IRender3D
 
setSize(int, int) - Method in interface dzzd.IRender3D
 
setSkyBoxMesh3DById(int) - Method in interface dzzd.IRender3D
 
setSkyBoxMesh3DByName(String) - Method in interface dzzd.IRender3D
 
setSolid(boolean) - Method in interface dzzd.IMesh3D
 
setSourceFile(String) - Method in interface dzzd.ITexture
 
setSpecularColor(int) - Method in interface DzzD.IMaterial3D
 
setSpecularColor(int) - Method in interface dzzd.IMaterial
 
setSpecularLevel(int) - Method in interface DzzD.IMaterial3D
 
setSpecularLevel(int) - Method in interface dzzd.IMaterial
 
setSpecularPoxer(int) - Method in interface DzzD.IMaterial3D
 
setSpecularPoxer(int) - Method in interface dzzd.IMaterial
 
setSphereBox(double) - Method in interface dzzd.IScene3DObject
Set object spherebox radius.
setTexture(ITexture) - Method in interface dzzd.IRender3D
 
setTimer(ITimer) - Method in interface dzzd.IPoint4D
Set timer to use with this interpolator
setUOffset(float) - Method in interface dzzd.IMappingUV
Set U mapping offset.
setUZoom(float) - Method in interface dzzd.IMappingUV
Set U mapping zoom.
setVOffset(float) - Method in interface dzzd.IMappingUV
Set V mapping offset.
setVZoom(float) - Method in interface dzzd.IMappingUV
Set V mapping zoom.
setWidth(double) - Method in interface dzzd.ICamera3D
Set the camera screen width expressed in scene unit.
setX(double) - Method in interface dzzd.IPoint3D
Set the x component.
setY(double) - Method in interface dzzd.IPoint3D
Set the y component.
setZ(double) - Method in interface dzzd.IPoint3D
Set the z component.
setZMax(double) - Method in interface dzzd.ICamera3D
Set the camera maximum z clipping value expressed in scene unit.
setZMin(double) - Method in interface dzzd.ICamera3D
Set the camera minimum z clipping value expressed in scene unit.
setZoomX(double) - Method in interface dzzd.ICamera3D
Set the camera horizontal zoom expressed in scene unit.
setZoomY(double) - Method in interface dzzd.ICamera3D
Set the camera vertical zoom expressed in scene unit.
showFPS(boolean) - Method in interface dzzd.IRender3D
 
start() - Method in class dzzd.DzzDApplet
Overload of start
start() - Method in interface dzzd.IPoint4D
Start or restart this animation
start() - Method in interface dzzd.IRender3D
 
start3DzzD() - Method in class dzzd.DzzDApplet
Start 3DzzD
start3DzzD() - Method in class dzzd.DzzDJSApplet
Start 3DzzD
stop() - Method in interface dzzd.IPoint4D
Stop this animator
stop() - Method in interface dzzd.IRender3D
 
sub(IPoint3D) - Method in interface dzzd.IPoint3D
 

T

TXT_STRETCH - Static variable in class dzzd.DzzD
Texture drawing mode : texture must be stretched
TXT_TILE - Static variable in class dzzd.DzzD
Texture drawing mode : texture must be tiled (repeat by x and y)
terminate(Object, int) - Method in interface DzzD.IProgressMonitor
Called when object reach a new state This method will be called when an object reach a new state

Z

zoom(double, double, double) - Method in interface dzzd.IScene3DObject
Zoom that object and all chidrens object by x,y,z factor.

A B C D G I L M N P R S T Z